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Author Topic: E3 Impressions  (Read 142 times)
Annex
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« on: June 23, 2010, 12:16:12 PM »

http://gameinformer.com/b/news/archive/2010/06/17/jumpgate-evolution-impresses-at-e3.aspx

"PvP sectors, which appear to be Jumpgate Evolution’s true endgame, offer an ever-changing battlefield where the three factions fight over vital resources and other strategic objectives. These sectors never reset; the objectives continually shift to reflect the state of the sector. The idea is to have hundreds of players all duking it out in a bunch of different settings.

In both PvE and PvP, AI-controlled ships are at war with each other as well. The game can automatically scale AI activity depending on the number of active players in the area, giving a sense of being in a massive space war without having so many AI ships out there that you’re tripping over them instead of blowing up bad guys."

Hell yes...
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MgKosh
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« Reply #1 on: June 23, 2010, 10:30:44 PM »

I knew they delayed for some reason. I figured it was to revamp the PvP and add some kind of mass war.
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Michael G. Koshgarian
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« Reply #2 on: June 24, 2010, 03:40:30 AM »

Well shit finally a game we can all enjoy, at least on paper. We'll see when what it is like when the beta is released.
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Benjamin S. Brigham
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